This article is to show the current status of the Codex development and will be updated as major updates are released.
In addition to providing high quality automation, the Codex aims to allow you to play by adjusting things manually when you want to. So even if something isn't fully automated, you might still consider the Codex a good choice compared to a tool that doesn't provide automation at all. As well as simply doing things manually, brave or curious souls can also implement a lot of things yourself if you delve into the Codex's compendium system!.
The Codex has a design that isn't as focused on character sheets as some tools you may be used to. Instead, we have a robust action bar and character panel which gives you all the information you need to use your character in a tactical situation. Our first pass of a Draw Steel Character Sheet has recently been released which is very functional, there will be a UI pass on this later.
When we say something is implemented, it is not necessarily perfect, but we do accept bug reports concerning it if something isn't quite right.